Are you someone who has been looking to know about What is Motion Blur Reduction? Hold on! you are at the right place.
Motion blur reduction strobe backlight is a technique used by game monitors to make movement on the screen look clearer.
It works by flashing the backlight of the monitor very rapidly, at an adjustable frequency. The effect is that during movement, perceived motion blur can be reduced or eliminated.
This technique doesn’t reduce the persistence (length of time that image persists on screen), which is what some people refer to as black frame flickering.
On the BenQ/Zowie gaming monitors, this function also includes BenQ’s Black eQualizer technology for increased visibility in dark scenes without overexposing brighter areas like other competitor products do.
The brightness and length of time a backlight flashes can be adjusted. This is not a strobe backlight, which completely turns the backlight off between refresh cycles with no on-screen image persistence.
It is actually getting rid of perceived motion blur caused by eye tracking, with strobing.
How Do I Enable Motion Blur Sickness?
Go to your monitor’s OSD(On Screen Display) menu and find the “Blur Reduction” or “MBR”(Motion Blur Reduction) option. Enable what is available, there may be multiple options for different frequencies/resolutions/refresh rates, etc.
You will probably have options somewhere in the menu to adjust the brightness, as well as a few, presets that BenQ has provided. Higher brightness will make the effect more visible, but it can be too bright for some users.
Turning the brightness down will give a less pronounced effect, but may not eliminate motion blur as much as you want it to.
If you have an AMD graphics card, go into the Catalyst Control Center and change “Image Enhancements”/”Video Processing” from Standard to High.
Motion Blur in Gaming
Motion Blur Reduction strobing can reduce perceived motion blur in fast-moving action games. This is the kind of thing that comes into play when tracking your weapon crosshair or a quick-moving object in front of you in a fast FPS game like Counterstrike or Battlefield 3, etc.
When you’re gaming, your display is actually showing an entire bunch of stationary pictures – made up from all the individual pixels on screen at a rate equivalent to what the monitor can handle.
The more complex or detailed these images are shown per second (the higher the refresh rate), the gameplay appears smoother because there’s no lag time between seeing something happen in front and hearing its corresponding sound effect playback through speakers inside the computer equipment instead dies away too soon.
A 60Hz monitor will display a series of images (frames) per second, such as 120 frames. These snapshots are displayed so rapidly that our minds interpret these movements as if they were happening in real life; due to how modern displays work though – with most conventional monitors having response times measured out at around three milliseconds. It is difficult for individual pixels on the screen to change their brightness and color instantaneously.
Modern gaming displays use their own technologies to limit eye tracking motion blur. For example, a faster refresh rate monitor can be used for this purpose but modern screens also have built-in features that do the same thing!
How Motion Blur Reduction Works?
How it works is, the monitor flashes a very brief period of pure darkness between each individual frame.
This black interval can last up to a couple of hundred microseconds (0.000002 seconds), depending on the refresh rate selected in the settings menu on some display models that have this option available.
In other words, BenQ’s Motion Blur Reduction strobing disables the standard video-related functions of a monitor for a small span of time – letting you see darkness.
Some people complain about motion blur when viewing fast action games on their computer monitor or TV screen.
When your eyes track objects quickly across a background of stationary elements or pixels, you might experience what is affectionately known as “ghosting”; whereby smearing and blurring of the original images occurs.
In TVs, this can be mitigated by increasing the refresh rate as high as possible – to avoid as many artifacts as you can from occurring as they start changing faster than your eyes and brain can follow them!
Typically, a “high” blend for video is about 120Hz – with some people liking it even higher at 144Hz or more than 200Hz. For gaming and movie watching though, there’s a limit to how much we want to pay for another monitor and its extra features!
Fortunately for PC gamers though, most modern games offer an option called VSync which just means Vertical Sync. This is native support in the graphics card drivers that match what’s coming out on the screen with the monitor’s refresh rate.
If your video card is pumping out 60 FPS, but your display can only do 50Hz, you will get all kinds of compression artifacts and annoyances when trying to play fast action games.
The easiest way to reduce or eliminate motion blur from modern displays is by simply choosing a higher Hz (refresh rate) on your monitor!
Most recent computer monitors are now coming out with 2ms response times, which isn’t too bad for gaming at all – since there’s some lag time involved between what our eyes see on screen and responses in terms of how it feels to play on PC hardware.
On TVs though, people want perfection; where everything is sharper than life itself on an HDTV display. If you want to be the best gamer in your clan, you’re going to need an amazing display with ultra-high refresh rates that are capable of pushing more than double what modern computer monitors can output!
If you’re one of those people who just cannot stand ghosting or smear on your LCD TV, then it is time for you to upgrade to a 240Hz monitor, which while pricey – is considered by many professional gamers as the way to go if they want peak performance for their games while playing on console systems like Xbox 360 and PlayStation 3.
Response Time Speed in Motion Blur Resolution
The response time speed is the same in every monitor that can do MRR or Motion Blur Reduction. There are various different choices of refresh rates available when using a monitor that has this feature but they all have almost identical speeds in terms of being able to reduce ghosting and smear on today’s LCD displays.
What you need to consider when doing your research for gaming monitors, is what kind of lag input you want from PC games. For console gamers or people who cannot afford another display, or don’t want yet another one cluttering up their desk space – very low input lag is simply non-existent for 4K televisions except for models at 60Hz!
This means that the only way to get true 1ms (1000 ms = 1 millisecond) response speed is by using a display with 120Hz, 240Hz, or a higher refresh rate. A 1080p TV at 60Hz cannot provide very fast gaming in terms of ghosting and smear even if it has the lowest possible input lag for console game setups – which is what all TVs are focused on when making new models these days.
For PC gamers, however, you’re going to need either a 144Hz or 240 Hz monitor! That’s where things start getting really interesting in terms of how clear your images will be during gameplay with video cards like Radeon RX 480 8GB and Nvidia GeForce GTX 1080 8GB.
Strobing vs No Strobing (What’s the Real Difference?)
For gamers who have never heard of strobing or what it is, you’re not alone. There are only a handful of technology websites that talk about this feature when it comes to getting the most detail and clarity from modern displays in terms of PC gaming.
This one’s pretty interesting because the “no strobe” option on monitors that support Motion Blur Reduction actually has ghosting and smearing problems! The reason for this is that some people believe that turning off/disabling strobing reduces input lag, which can help out console gamers – but they’re wrong.
What happens with the “No Strobing” option enabled, is very similar to using VSync. You will get all kinds of compression artifacts and image quality loss as the screen is updating at a slower rate than the input signal. This means that you get ghosting and smearing of objects on screen when things start moving fast.
If you turn off Motion Blur Reduction completely, your images will look pretty awful and blurry all the time with lots of motion blur and smear on fast object movement in games! This is why it’s so important to know what you’re getting yourself into before buying a gaming monitor or TV that has this technology included.
Be sure to pay attention if your new purchase has an option called “No Strobing” because there isn’t much reason to use it unless you enjoy living with bad image quality all the time if you can afford not to have strobing turned on for some marketing gimmick to reduce input lag.
Also, this is why it’s important to be careful of buying TVs for PC gaming that advertise having very low input lag! Even if the TV has a game mode option that reduces the input lag significantly, you might find yourself desiring much better image quality than what you get with modern-day LCD displays.
This happens because the processing on most HDTVs cannot keep up so even though they may advertise low levels of input lag, you will still experience compression artifacts and smearing/ghosting problems when fast-moving objects appear on-screen during serious gameplay!
For example, some people prefer playing first-person shooters like Call Of Duty at 60Hz rather than more demanding titles like Battlefield 1 where the lowest refresh rate available is 72Hz.
Strobing is absolutely amazing and makes a huge difference for PC gamers if you can get it working properly! The only way to achieve this without spending over $600 on a monitor, is by getting an Nvidia G-Sync monitor with ULMB (Ultra Low Motion Blur).
Frequently Asked Questions
What is V-Sync?
V-Sync means Vertical Synchronization. It prevents screen tearing by capping the frame rate of your monitor to the refresh rate of your display.
For example, if you are playing a game that is running at 60FPS then V-Sync will put an upper limit of 60Hz on how high it can go and this will result in stuttering and input lag as well micro stutter if it’s enabled on a 120/144Hz monitor.
How can turning off the display’s backlight reduce motion blur?
The effect of strobing the backlight is achieved by sending a signal to turn off the pixels in between refreshes in an ON/OFF pattern that’s synchronized with the refresh rate.
This reduces the light intensity and helps reduce the amount of time it takes to “refresh” the screen in between frames.